Paper-craft : Digital Samples

 For my paper-craft project I decided to start slow and try my best to create abstract objects and focus on the act of learning rhino and how to unroll manually in program. I started by trying to learn how to use freehand sculpting using points, extruding flat shapes, and tilting the top ends of objects. In some of my unfolds I found myself excited by the act of unrolling as it proved to be a puzzle when the shape turns in on itself.





 


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